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Old Jul 18, 2005, 08:40 PM // 20:40   #1
Ascalonian Squire
 
Join Date: Jul 2005
Guild: Pirates of Blountville
Profession: N/Me
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Default Vampire Build

I'm sure this has been discussed and even built a few times but just in case, i'd like to post my N/Me build and receive some constructive critisism.

Attributes:

14-16 Blood Magic
6-7 Soul Reaping
Remaining - Inspiration

Skill Bar:

Shadow Strike
Life Siphon
Life Transfer
vampiric touch
vampiric gaze
barbed signet
dark pact
power drain


Pretty Straight-forward to use. Left-Right

start off with shadow strike, dealing 46 shadow and stealing another 46 life 92dmg. throw in a quick dark pact.
Life siphon immediately followed by life transfer. -11 degen +11 regen (-10,+10) dealing 2hp per pip. 3 pips life siphon for 22 seconds 132 dmg + 7 pips life transfer for 11 seconds (should be 8 but only a max of 10 pips) for 154 dmg. then vampiric touch for 71dmg followed by vampiric gaze for 55 dmg. Cast barb signet for 52 dmg. dark pact for 40 shadow. The power drain is used for a easy cancellation of any heling/high dmg spells you may see your quarry attempting to cast. It should either be free of cost or even net you some return mana.

This comes out to roughly. 92+40+132+154+71+55+52+40 = 636 dmg in about 10 seconds, Roughly 63.6 dmg/second. Now this isn't extremely high and 10 seconds isnt the fastest death i have seen, however, 6/8 skills dealing damage are also healing you, with 2 of them getting you a 10 pip health regen. all for a cost of, about 65 energy. This energy cost may seem quite high but for a necro, it is easily attainable with the right equipment and when your target dies, or any other players on screen, you will start gaining energy faster. So far, the only 2 char classes that have been able to screw me over were a energy controlling mesmer (abeit, he must concentrate entirely on me.) and a elementalist using a skill that whenever i took lightning dmg i was knocked down, she equiped a lightning staff. (it was a very slow death, and I nearly came back at the end) However, monks/warriors/rangers/ect of all shapes and sizes have not been able to best me.

For runes i use:
minor or superior blood
minor vigor (havn't unlocked superiors yet)
major inspiration

Another shortcoming of this build is that it can only really tackle one other character at a time. It can tank multiple characters because of its awesome abillity to regen itself but cannot multitask targets. However, this does not mean that you cannot kill your current target on move on. With the mana from soul reaping and regens, you will always be able to throw on both the siphons and spam away with barb signets and dark pacts.

Anyways, as i said, i'm sure this is a common build but I'd like some constructive critisim (skills attribute points ect) on how to make it better.... Mainly for gvg. Thanks

Baroness.
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Old Jul 18, 2005, 08:46 PM // 20:46   #2
Jungle Guide
 
Join Date: May 2005
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First of all, you want to cast Dark Pact before your Vampiric skills. Second, you can only have -10 degen maximum. Finally, because of that, I'd use Awaken the Blood instead of Life Siphon.
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Old Jul 18, 2005, 08:54 PM // 20:54   #3
Sig Fairy
 
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Join Date: Feb 2005
Location: Once upon a time..
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Post in the right forum, please. Thank you.

Moved.
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Old Jul 18, 2005, 09:04 PM // 21:04   #4
Lion's Arch Merchant
 
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Join Date: May 2005
Location: San Diego, CA US
Guild: SoF
Profession: Mo/
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How have you been able to test this character when it's impossible to put on a Mesmer rune?
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Old Jul 18, 2005, 09:28 PM // 21:28   #5
Ascalonian Squire
 
Join Date: Jul 2005
Guild: Pirates of Blountville
Profession: N/Me
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oops, sry, i was thinking also of when i tried me/n heh
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Old Jul 18, 2005, 11:15 PM // 23:15   #6
Jungle Guide
 
Join Date: May 2005
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Quote:
Originally Posted by InFeStEd
ok but, life transfer is only 8 degen... if you take away those extra 2 for the 22 seconds, thats 88 dmg.... also, awaken the blood requires 50% more sacrifice when using skills with sacrifice, I understand putting dark pact before it, but what about barbed signet? 8% sac, its used last because of mana, @ 8% it aslo nets me about 12 hp heal. Also, this makes using dark pact at the end to finish off a guy most costly.
You will very rarely be able to have Life Siphon on for the full 22 seconds. It's likely that the Hex will be removed, or you or your target will die before then. With Vampiric Gaze, Life Siphon, and Vampiric Touch, you probably won't have to worry about the additional life loss. Still, I can understand you not wanting to use it.

Have you thought about using this as an E/N? Energy Storage might be more useful than Soul Reaping + Necro Runes.
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